User:Lexisother
Ascended Gear
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Serene Bubble+"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Furious Hothead+"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Trackwalker Visor+"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Zealous Lamellar+"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Pioneer Vest+"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Reactive Plate+"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Deadly Dancers+"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Praetorian Anchors+"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Mistwalkers+"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Cerberus Fang"), 2)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Medusa Veil"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Chiron Vest"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Pegasus Greaves"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Artillery Boots+"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Speedy Boom Boots"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Highmeister Gloves"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Highmeister Gloves"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Sunshine Bracer"), 2)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Lifefiber Dress"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Meteor Trigger"), 2)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Bearseker Claw"), 2)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Bearserker Claw"), 2)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Asteroid Belt"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Moonwalkers"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Headset TYPE>:3"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Nightfeather Coat"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Singularity Drill"), 2)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Lis'mita Cap"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Enlightened Halo"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Very Last Strawhat"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Body Armoire"), 1)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Skirmisher+"), 2)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Unbreaking Fist+"), 2)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Mantis Whip+"), 2)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Golden Falcon +"), 2)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Golden Falcon+"), 2)
sc.model.player.addItem(sc.inventory.items.findIndex(i => i.name.en_US === "Brostick of Force+"), 2)